A consistent Navmesh allows for better enforcement of boundaries within a level, which should reduce clipping issues and out-of-bounds problems for those playing the mod. This will mean that the game’s engine plays a little nicer with navigation through the levels themselves. Vice City Remastered has Material Accuracy, as well as full path and Navmesh support. The backend code has also been redone a fair bit. It’s neon all the way down, as models have been given that pastel and bright look we all remember from the old game. All new models and textures are applied into a new map that fully recreates the classic Vice City experience. The visuals have also been retooled to offer a more consistent look with the 80s theme and setting. But over the last four years, the modder has managed to recreate a ton of technical elements as well. The game map and custom missions are there of course. Grand Theft Auto and Vice City fans should rejoice, because this is not some basic mod either. As the title suggests, it’s a full remake of Vice City within Los Santos. Modder ‘lunchxbles’ has released Vice Cry: Remastered for Grand Theft Auto 5.
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